AI Insights · Timothy · October 2021
Top 5 Wuxia Games Performance on Unified Platform in Europe, Q3 2021
Discover the performance trends of the top five Wuxia games in Europe during Q3 2021, analyzing their weekly downloads, revenue, and active users.
Throughout the third quarter of 2021, the top five Wuxia games on a unified platform in Europe have shown varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at the trends for each game.
Yong Heroes from Watt Games saw a dynamic quarter. Weekly revenue peaked at around $68.3K towards the end of August, with other notable high points such as $60.3K in late June and $57.8K in late August. Weekly downloads showed significant fluctuation, reaching a high of 17.4K in early August before dropping to approximately 7.5K in early September. Weekly active users also varied, peaking at 15.1K in early August and ending the quarter with about 11K.
Perfect World Mobile by Perfect World Games demonstrated moderate performance. Weekly revenue fluctuated, starting at $56.2K in late June and gradually declining to about $26.3K by late September. Downloads remained relatively stable, with slight increases and decreases, peaking at 2.4K in mid-September. Active users saw a slight increase towards the end of the quarter, reaching about 6.2K in mid-September before settling at around 5.6K.
Immortal Taoists-idle Games, published by SINGAPORE AZURE TIMES PTE.LTD, experienced consistent weekly revenue, peaking at approximately $27.4K in early September. Weekly downloads remained steady throughout the quarter, with a noticeable decrease to 2.8K in early September. Active users maintained a steady range, peaking at 29.1K in late July and ending the quarter with around 24.4K.
Ode To Heroes from DHGames Limited saw moderate revenue performance, peaking at about $9.8K in early August and maintaining around $8.8K by the end of September. Downloads were relatively low, peaking at 3.4K in late June and fluctuating throughout the quarter. Active users showed a steady decline from 17.2K in late June to around 12.4K by the end of September.
Finally, 新射雕群侠传之铁血丹心 published by CMGE Global had a notable peak in revenue with $13.1K in mid-July. Downloads peaked early in the quarter with 5K in mid-July but saw a significant decline thereafter.
This data, sourced from Sensor Tower, provides valuable insights into the performance of these top Wuxia games in Europe for Q3 2021. For more detailed analytics and insights, visit Sensor Tower.